This semester I took begining Visual Developement with Courtney Granner. Our first major project of the semester was designing a kitchen based off of the Gary Soto short stories.
Final Color Painting
Black and White Painting
Schematic, texture sample, and prop sheet
In preparation to the Treehouse project (see below) we had to sketch business signs. Looking for interesting shapes, text, etc.
I had a lot of fun with the Tree house project. I've always wanted to make one and in this collection of work I put a lot of myself into it.
Exterior Final Painting
Interior Final Painting
Exterior Developement Work
Interior Developement Work
This is a schematic of the Tree house space. Currently I'm struggling with having a clean line drawing transfered to the final layout in photoshop. I use the Levels adjustment tool, but I can't seem to find that balance.
I wanted the siloutte of the tree to reflect what one element of my take of the story was a about.
A bird in a sitting position lookiung out to a sunset. A reflection of how the bird Gary and his friend have to nurse back to help currently can not fly.
One key prop in this space is the Dream Catcher. I love these things. Getting to put my 2 cents in and give it a deeper meaning in the story was a real treat.
In Gary's Dreams, the Tree house becomes his vehicle of transportation. One of my big influences since an early age has been Miyazaki. That guy is so cool in my book.
The next big project in Courtney's was to design a pawn shop. I got really inspired by the artsy chaos in the arrangement of objects in botique shops around North Oakland/Berkeley. I ended up mixing that with the creepy statuettes one particular pawn shop had. My idea was that this Pawn Shop, Emporium, was owned by the devil. Those that traded their souls to get what they needed would be trapped in the statuettes. Becoming an eternal installment in the Show room.
This is the character that has to venture into the pawn shop to sell his wings (he's a fallen angel) to buy himself more time to spend on Earth.