The Project I am currently working on in vis dev is to create a character that would fit in an already existing 3D animated world.
I selected the world of Kung Fu Panda!
My concept is for a potential sequel in the Kung Fu Panda Franchise. The story is...Tai-Lung, the villian from the first movie, has scowered the world for it's most fearsome foes and has assembled a Fearsome Five to help him destroy Po, and the Furious Five of the Valley of Peace. They bring a more diverse view of martial arts into the world of Kung Fu Panda. Each of the Fearsome Five represent a form of martial arts from the continent they originate from.
From Brazil is Capoeira. A femal ant eater who is determined to prove to herself that she is stronger than men. Dishonored by stripping her of her gorging claws, the sign of pride in her culture, her father and chief banished her for challenging the social expectations of her gender. Now living a life of crime and violence, she will do anything, even perform villianous acts, to prove that she is stronger than those who disgraced her. Finally, she fashioned herself a pair of new claws, a reflection of how she sees herself, and uses them for fighting and scaling walls.
Here is a page of costume ideations inspired from Brazilian clothing.
I love the patterns and interesting shapes within the drappery.
A page of different fur coloration exploration with reference.
A page of initial shape language research, and character exploration.
Recently in my vis dev class we had to study the visual language of The 5th Element and create a location that would fit in the world but was not seen in the movie. I specifically focused on the interogation room within the Police Station.
This shot would take place in the movie after the fire fight in the airport breaks loose and the police have quelled the Mangelore uprising.
Before I found my focus, I did some quick value comps to try and capture the feeling of the 5th element's shape language.